Humhum. Just feeling a need to blog for some reason. I don't even have all that much to say. That's a bad thing, isn't it?
I ended up getting 95% on the Chinese midterm, which translates to A+ or somesuch (she said herself, if you got 'blah' you got an A, and if you got 'the score I got', you got A+, hehe). Just wondering about the mythology one now. The multiple choice section was super-easy - there was only one question I was kinda uncertain about, because a lot of women tend to Apollo and a lot of them have oil in their hair. The essay, not so sure on, 'cause it was just a load of bullshit.
But hey, that's what all essays are, really.
I keep hearing about this damn game flOw everywhere. I don't get it. I played the flash version of it, and now it's on the PS3 and apparently no different? Anyways. It's about little ameoba things that grow bigger when they eat other little ameoba things in a big ocean full of ameoba things. You go deeper down, the stuff gets bigger, etc. Simplistic, smooth graphics and, as Tycho of certain PA fame says, 'simple, analog analog instrumentation that is nothing short of remarkable in its execution'. And, uh, apparently addictive gameplay or something. Everyone's praising it, anyways.
If you can't tell from my little tidbits of wondering sarcasm here, I think Tycho and company are, for once, nuts. I don't see what they see in it. I played the game for five minutes, raised an eyebrow because I was bored, shut the browser, and never thought about it again. Until now, because everyone's praising the damn thing, in which you do nothing but eat little ameobas. Forgive me if I fail to see the genius? 'Cause really, I don't. It's boring, and either you folk have even more addictive personalities than I do (which is a long shot), or you've all gone bonkers in trying to out-avant garde each other.
Okami, now. There's a game that's good, and addictive, and fun. I sat down to show it to Trav on Saturday because he wanted to see what I was raving so much about, and we, uh, played for about ten hours straight. Trav does not play video games often. He usually gets bored of them quickly, but Okami he picked up and started playing and soon enough was impaling Imps with trees and littering Cherry Bombs around the fields. He even beat the Spider Queen faster than I did, 'cause I didn't know you could tie her up when she wasn't stunned from cutting her web or blowing up the little hive thing!
Okami is a beautiful, in all the senses. The music is stunning, the atmosphere and art style gorgeous, and the gameplay? Fun! Yes, it's a little easy in parts, but you can avoid battling for the most part (although there are some places where the enemies just EAT YOUR FACE (hi spider hole gates)), and there's always... something new and different to do. The praise system really works for increasing your powers, the painting system is innovative (even if it's a little hard to get used to on the PS2 controller), and I luuuub the exploration and adaptation of the Japanese myths and characters. There's drama, there's tragedy, there's little touches of comedy that just make you giggle. The gods aren't immortal, aren't all-knowing, aren't all-powerful, aren't infalliable.
And the one complaint that most people have about it (other than the level of difficulty) seems to be the babble-voices, which were made by recording actual speech and mixing it up - but for emotion, not the actual words. I, for one, couldn't even imagine actual speech in the game. I like the babblies, even if Issun does get a little grating now and then.
(And besides, you'd need something on the order of 10 discs in order to fully record the game. There's a metric shitton of text in there!)
<3 Okami!
Hmm. I guess I did have something to ramble about after all~
I ended up getting 95% on the Chinese midterm, which translates to A+ or somesuch (she said herself, if you got 'blah' you got an A, and if you got 'the score I got', you got A+, hehe). Just wondering about the mythology one now. The multiple choice section was super-easy - there was only one question I was kinda uncertain about, because a lot of women tend to Apollo and a lot of them have oil in their hair. The essay, not so sure on, 'cause it was just a load of bullshit.
But hey, that's what all essays are, really.
I keep hearing about this damn game flOw everywhere. I don't get it. I played the flash version of it, and now it's on the PS3 and apparently no different? Anyways. It's about little ameoba things that grow bigger when they eat other little ameoba things in a big ocean full of ameoba things. You go deeper down, the stuff gets bigger, etc. Simplistic, smooth graphics and, as Tycho of certain PA fame says, 'simple, analog analog instrumentation that is nothing short of remarkable in its execution'. And, uh, apparently addictive gameplay or something. Everyone's praising it, anyways.
If you can't tell from my little tidbits of wondering sarcasm here, I think Tycho and company are, for once, nuts. I don't see what they see in it. I played the game for five minutes, raised an eyebrow because I was bored, shut the browser, and never thought about it again. Until now, because everyone's praising the damn thing, in which you do nothing but eat little ameobas. Forgive me if I fail to see the genius? 'Cause really, I don't. It's boring, and either you folk have even more addictive personalities than I do (which is a long shot), or you've all gone bonkers in trying to out-avant garde each other.
Okami, now. There's a game that's good, and addictive, and fun. I sat down to show it to Trav on Saturday because he wanted to see what I was raving so much about, and we, uh, played for about ten hours straight. Trav does not play video games often. He usually gets bored of them quickly, but Okami he picked up and started playing and soon enough was impaling Imps with trees and littering Cherry Bombs around the fields. He even beat the Spider Queen faster than I did, 'cause I didn't know you could tie her up when she wasn't stunned from cutting her web or blowing up the little hive thing!
Okami is a beautiful, in all the senses. The music is stunning, the atmosphere and art style gorgeous, and the gameplay? Fun! Yes, it's a little easy in parts, but you can avoid battling for the most part (although there are some places where the enemies just EAT YOUR FACE (hi spider hole gates)), and there's always... something new and different to do. The praise system really works for increasing your powers, the painting system is innovative (even if it's a little hard to get used to on the PS2 controller), and I luuuub the exploration and adaptation of the Japanese myths and characters. There's drama, there's tragedy, there's little touches of comedy that just make you giggle. The gods aren't immortal, aren't all-knowing, aren't all-powerful, aren't infalliable.
And the one complaint that most people have about it (other than the level of difficulty) seems to be the babble-voices, which were made by recording actual speech and mixing it up - but for emotion, not the actual words. I, for one, couldn't even imagine actual speech in the game. I like the babblies, even if Issun does get a little grating now and then.
(And besides, you'd need something on the order of 10 discs in order to fully record the game. There's a metric shitton of text in there!)
<3 Okami!
Hmm. I guess I did have something to ramble about after all~